MetalGarurumon X
ULT+ T1 Data DS

MetalGarurumon X

MetalGarurumon X

ClassDS Attack GameDigimon Sacred Evolution Final Due
Character Brief

MetalGarurumon X field read

MetalGarurumon X

Strengths
  • Ranked at T1 for quick tier scanning.
  • Class DS gives this unit a clear identity.
  • 4 skill entries are ready for review.
Weakness Watch
  • Attack type is not filled yet.
  • Build notes are still light.
  • No dedicated character guide is linked yet.
Best Use

Use as T1 / DS / Data when you need a quick roster scan before opening the detailed review and info tabs.

Review

MetalGarurumon X quick read

Tier, build notes, and skill highlights in one scan-friendly command deck.

Compare Tier
Tier Position T1 Main Tier
Role DS Combat role
Element Data Element identity
Skills 4 entries ready

Recommended Teams

Build Notes Needs notes

No notes have been added yet.

Skills 4 listed
Ice Freeze LV.1 skill image
Basic / Energy +10 Ice Freeze LV.1
01

Attack single target for 3 hits of 65% damage. Each hit has a base 30% chance to apply Frost stack.

Merciful Cross Freezer LV.1 skill image
Secret / Cons 6, Energy +50 Merciful Cross Freezer LV.1
02

Deal 5 consecutive hits to all DS enemies with total damage multiplier 220%. Each hit has a 40% chance to attach 1 stack of PHY Frost to target, calculated individually per unit. 100% base chance to reduce all enemies' DEF -10% and SPD -10% for 2 rounds. Frost: Consume 5 stacks of Frost to Skill trigger Freeze for 1 round. Extra turn after cast when Evolution MetalGarurumon X Overclocks.

Metal Storm LV.1 skill image
Smug / Cons 4, Energy +30 Metal Storm LV.1
03

Before attacking single target, 100% base chance to lower target DEF -30% and SPD -30% for 3 rounds, deal 200% damage and attach 3 Frost stacks. If target is under Freeze state, skill damage multiplier gains an extra 200%.

Analyze Perception System LV.1 skill image
Passive / - Analyze Perception System LV.1
04

Mark a random enemy Digimon with Weak Point at battle start, reducing its DEF by 30% for 3 rounds. All allies gain Attack Perception: +25% Hit Rate, +25% Effect Hit Rate, +25% Crit DMG, lasts 3 rounds. While self is alive, all allies gain 1 stack of Defense Perception each round: +5% DMG Reduction, +5% Crit Resist, max 5 stacks. X-Gene: Immune to Freeze effects.