- Ranked at T3 for quick tier scanning.
- Profession Guardian gives this unit a clear identity.
Diracca
"It's all true, every word! I watched Davies leap from her ST, tear my cockpit open barehanded, and yank me clear! Then, hostiles showed up in STs while we were on foot. I thought I was dead until Davies roared, charged them, grabbed an ST in each hand, and crushed them together..." —DLAF Defense Corps show transcript
Diracca field read
"It's all true, every word! I watched Davies leap from her ST, tear my cockpit open barehanded, and yank me clear! Then, hostiles showed up in STs while we were on foot.
- Attack type is not filled yet.
- Build notes are still light.
- No dedicated character guide is linked yet.
Use as T3 / Guardian / Heavy when you need a quick roster scan before opening the detailed review and info tabs.
Diracca quick read
Tier, build notes, and skill highlights in one scan-friendly command deck.
No notes have been added yet.
No skills have been added yet.
Diracca
When an ally performs an Active Attack within an adjacent (2 tiles) area, trigger Selfless Guard to protect the ally from retaliation by assault and ranged weapons, effective up to 2 times per turn.
When an ally performs an Active Attack within an adjacent (2 tiles) area, trigger Selfless Guard to protect the ally from retaliation by assault and ranged weapons, effective up to 2 times per turn.
If unable to retaliate in combat, DMG Taken -15%.
α (Alpha)
Slots: Attack / Critical / CriticalWhen performing Guard, DMG Taken -10%.
DMG +20% on Retaliation.
Initial AP +1.
β (Beta)
Slots: Attack / Dodge / DodgeGuard's effective times per turn +1.
When performing Guard, restore 1 AP after combat, effective up to 1 time per turn.
AP Cap +1.
γ1 (Gamma)
Slots: Attack / Critical / CriticalWhen the Arm suffers overdamage, trigger Guts, locking to 1 HP, effective 1 time per battle.
AP Cap +1.
At the end of the action, if an Active Attack was not initiated this turn, an extra 2 tiles can be moved.
The part that triggers Guts restores 35% of its HP after combat.
Make Guts able to trigger again after 3 turns, with no effective time limit for each battle.
When any part suffers overdamage, trigger Guts.
γ2 (Gamma)
Slots: Attack / Dodge / CriticalLarge Shield HP +100%.
AP Cap +1.
Guard can now be triggered an unlimited number of times per turn.
When performing Selfless Guard or Guard, DMG Taken -15%.
Selfless Guard's effective times per turn +1.
Gain Movement Down Immunity and Guard Disabled Immunity.
Build routes for Diracca
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Character-specific guides created from the admin panel will appear here.