- Ranked at T1 for quick tier scanning.
- Profession Guardian gives this unit a clear identity.
Rei
Rei Ayanami, the pilot of EVA Unit Zero from another world, is the first EVA qualified person. He has a quiet and reserved personality, and is taciturn, but he will always stand up for the companions he must protect in battle. During the Leviathan invasion that occurred on Mihema Island, Rei Ayanami learned how to drive the Gunarashi mecha and protected his partners in extremely difficult and dangerous situations, becoming a key part of defeating Leviathan.
Rei field read
Rei Ayanami, the pilot of EVA Unit Zero from another world, is the first EVA qualified person. He has a quiet and reserved personality, and is taciturn, but he will alway
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- No dedicated character guide is linked yet.
Use as T1 / Guardian / Heavy when you need a quick roster scan before opening the detailed review and info tabs.
Rei quick read
Tier, build notes, and skill highlights in one scan-friendly command deck.
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Rei
You can [[Synchronize]] with mechas; you can use assault weapons to launch [[Coordinated Attack]] against targets attacked by friendly forces, causing 0.2 times the damage, and can be launched up to 2 times per round.
You can perform [[Synchronization]] with mechas; you can use assault weapons to launch [[Coordinated Attack]] against targets attacked by friendly forces, causing 0.2 times damage, and can be launched up to 2 times per round; the minimum range of [[Resistance Defense]] is expanded to 2 squares, and the critical hit rate of friendly forces within the range of [[Rescue Defense]] is reduced by 20%.
α (Alpha)
Slots: Attack / Dodge / CriticalWhen [[Rescue Defense]] is activated, the damage taken is reduced by 10%.
Counterattack damage increased by 20%
Initial value of AP +1
β (Beta)
Slots: Attack / Dodge / Critical[[Rescue Defense]] The number of times it can be activated per round +1
When [[Rescue Defense]] is activated, 1 AP will be restored after the battle, and can be activated up to 1 time per round.
AP’s upper limit +1
γ1 (Gamma)
Slots: Attack / Critical / CriticalAt the beginning of the action, the durability percentage of all intact parts is [[balanced]]
AP’s upper limit +1
At the end of the action, if you did not take the initiative to attack this round, you can move an additional 2 spaces.
After [[Balance]], all intact parts will recover an additional 10% durability value.
When there is a damaged part, damage taken is reduced by 15%
After being attacked, if the durability value is lower than 50%, [[Balance]] will be triggered and 1 damaged part will be repaired. It can be activated again after 3 rounds.
γ2 (Gamma)
Slots: Attack / Dodge / CriticalAfter participating in [[Cooperation Attack]], a random buff will be applied to all other allies participating in this attack, lasting for 2 rounds.
AP’s upper limit +1
[[Rescue Defense]] no longer has a limit on the number of activations per round
The number of times the talent's [[Coordinated Attack]] can be activated per round +1
Each time [[Coordinated Attack]] is triggered, the damage taken is reduced by 5%, which can be stacked up to 3 times and reset when the action starts.
[[Cooperation Attack]] multiplier +0.1; when [[Synchronization rate]] is higher than 50%, the [[Cooperation Attack]] multiplier will be increased by 0.05 for every 10%, up to a maximum of 0.2 times
Build routes for Rei
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