- Ranked at T1 for quick tier scanning.
- Profession Fighter gives this unit a clear identity.
Hong
Hong - Epiphyllum's eastern pilot, Sylvie's partner. Spinal injury led to Arashium experiments. Caught Winston's eye with sync rates. Rosa saved her. Now she and Sylvie chase ST and Hyper-Aptamer secrets.
Hong field read
Hong - Epiphyllum's eastern pilot, Sylvie's partner. Spinal injury led to Arashium experiments. Caught Winston's eye with sync rates. Rosa saved her. Now she and Sylvie c
- Attack type is not filled yet.
- Build notes are still light.
- No dedicated character guide is linked yet.
Use as T1 / Fighter / Light when you need a quick roster scan before opening the detailed review and info tabs.
Hong quick read
Tier, build notes, and skill highlights in one scan-friendly command deck.
No notes have been added yet.
No skills have been added yet.
Hong
During an Active Attack, if a part is broken, gain Euphoria I after combat, up to 5 stacks, lasting for 2 turns.
During an Active Attack, if a part is broken, gain Euphoria I after combat, up to 5 stacks, lasting for 2 turns.
Ignore unit blocks during movement.
α (Alpha)
Slots: Dodge / Dodge / CriticalUpon triggering Re-ATK, allows movement of 2 tiles before attacking.
AP Regen +1.
Initial AP +1.
β (Beta)
Slots: Attack / Attack / DodgeDestroying the target can trigger Re-Act, allowing action with full movement distance.
When breaking a part, restore 1 AP after combat, effective up to 1 time per turn.
AP Cap +1.
γ1 (Gamma)
Slots: Attack / Dodge / DodgeDuring an Active Attack with a Melee Weapon, there is a 20% chance to trigger Flurry Strike following the enemy’s attack, dealing 0.5x DMG.
AP Cap +1.
Re-ATK or Re-Act's effective times per turn +1.
Before an Active Attack, the probability of triggering Flurry Strike increases by 6% for each 1 tile moved, up to 30%.
Flurry Strike damage multiplier is increased to 0.75.
When triggering Flurry Strike, prioritize hitting the part with the lowest HP.
γ2 (Gamma)
Slots: Attack / Dodge / CriticalEuphoria will also grant a Dodge Rate +3%.
AP Cap +1.
When destroying a target, additionally restore 1 AP after combat, effective up to 2 times per turn.
Upon a perfect dodge, gain 1 stack of Euphoria after combat.
When landing critical hits, gain 1 stack of Euphoria after combat.
Normal attacks have a chance to activate Gusty Strike, dealing 1.0x DMG. For every 1 stack of Euphoria, the probability increases by 10%.
Build routes for Hong
Character-specific guides stay here, separated from general game guides.
Character-specific guides created from the admin panel will appear here.