- Ranked at T3 for quick tier scanning.
- Profession Guardian gives this unit a clear identity.
Ana
Ex-7th Mobile Squad under Marcus. Joined NDF at 16, like her dad. Squad's hardest worker until the White Maple incident kicked her out. Time with Kaidan's crew started changing that stubborn streak.
Ana field read
Ex-7th Mobile Squad under Marcus. Joined NDF at 16, like her dad. Squad's hardest worker until the White Maple incident kicked her out. Time with Kaidan's crew started ch
- Attack type is not filled yet.
- Build notes are still light.
- No dedicated character guide is linked yet.
Use as T3 / Guardian / Heavy when you need a quick roster scan before opening the detailed review and info tabs.
Ana quick read
Tier, build notes, and skill highlights in one scan-friendly command deck.
No notes have been added yet.
No skills have been added yet.
Ana
When receiving active repairs, the Repair AMT for the part with the lowest HP +50%, while the Repair AMT for other parts -10%.
When receiving active repairs, the Repair AMT for the part with the lowest HP +50%, while the Repair AMT for other parts -10%.
After receiving active repairs, gain DMG Taken -5%, up to 3 stacks, lasting for 2 turns.
α (Alpha)
Slots: Attack / Dodge / CriticalWhen performing Guard, DMG Taken -10%.
DMG +20% on Retaliation.
Initial AP +1.
β (Beta)
Slots: Attack / Dodge / DodgeGuard's effective times per turn +1.
When performing Guard, restore 1 AP after combat, effective up to 1 time per turn.
AP Cap +1.
γ1 (Gamma)
Slots: Attack / Critical / CriticalWhen the Arm suffers overdamage, trigger Guts, locking to 1 HP, effective 1 time per battle.
AP Cap +1.
At the end of the action, if an Active Attack was not initiated this turn, an extra 2 tiles can be moved.
The part that triggers Guts restores 35% of its HP after combat.
Make Guts able to trigger again after 3 turns, with no effective time limit for each battle.
When any part suffers overdamage, trigger Guts.
γ2 (Gamma)
Slots: Attack / Critical / CriticalWhen receiving active repairs, the Repair AMT for the part with the lowest HP +30%.
AP Cap +1.
Guard can now be triggered an unlimited number of times per turn.
After receiving active repairs, grant Passive Repair, effective 1 time, lasting for 1 turn.
When receiving active repairs, 1 additional damaged part can be repaired.
When receiving active repairs, all parts gain an additional effect of Repair AMT +20%.
Build routes for Ana
Character-specific guides stay here, separated from general game guides.
Character-specific guides created from the admin panel will appear here.