- Profession Fighter gives this unit a clear identity.
Maat
Maat Sharif, aide-de-camp to Lukman, the former consul of Eastern Mihema. She was born in Yijidi, a small country on the border of the Alliance. The country was once at a disadvantage in military disputes with neighboring countries. Later, Councilor Lukemang intervened in the situation on behalf of the Morning Star Alliance and finally won the victory. It was during this process that she chose to follow Lukemang, meticulously carried out his instructions, and exchanged her loyalty for the alliance's long-term support for Yijidi. However, after the Milsas explosion, all the efforts she had made in the Morning Star Alliance in the past ten years fell apart due to the death of Lukman. The revival of the Igi Emperor had become illusory, and she was even injured and comatose during the war. After waking up and knowing everything, she was determined to devote herself to pure revenge and eliminate Vesper as her final purpose of survival.
Maat field read
Maat Sharif, aide-de-camp to Lukman, the former consul of Eastern Mihema. She was born in Yijidi, a small country on the border of the Alliance. The country was once at a
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Use as Fighter / Heavy when you need a quick roster scan before opening the detailed review and info tabs.
Maat quick read
Tier, build notes, and skill highlights in one scan-friendly command deck.
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Maat
When the hands are intact and the chainsaw is equipped, it can be released after the action, and can be triggered up to 8 times per round; when equipped with any backpack except the attacker's backpack, it can be released with skills; it initially has 1 layer of [], and 1 layer of [] is restored at the end of the action.
When the hands are intact and the chainsaw is equipped, it can be released after action, and can be triggered up to 8 times per round; when equipped with any backpack except the attacker's backpack, it can be released with skills; it initially has 2 layers of [], and restores 1 layer of [] at the end of the action; after using the [Hook] skill, the damage caused by the next active attack is increased by 20%.
α (Alpha)
Slots: Attack / Dodge / DodgeWhen launching [[attack again]], you can move 2 spaces before attacking.
AP's recovery value +1
Initial value of AP +1
β (Beta)
Slots: Attack / Dodge / CriticalAfter destroying the target, you can activate [[ACT AGAIN]] and use full movement power to move.
When the part is broken, 1 AP will be restored after the battle, and can be activated up to 1 time per round.
AP’s upper limit +1
γ1 (Gamma)
Slots: Attack / Dodge / CriticalThere is a 20% chance to activate when using a combat weapon to actively attack. After the enemy plane attacks, it will activate [[Pursuit]], causing 0.5 times the damage.
AP’s upper limit +1
The number of times [[attack again]] or [[act again]] per round +1
For every 1 square moved before taking the initiative to attack, the probability of launching [[Pursuit]] increases by 6%, up to 30%.
The damage multiplier of [[Pursuit]] triggered by [[Pursuit 1]] is increased to 0.75 times
When activating [[Pursuit]], priority will be given to hitting the part with the lowest durability value.
γ2 (Gamma)
Slots: Attack / Dodge / DodgeWhen the target is destroyed, 1 layer of [] is restored. It can be activated up to 1 time per round.
AP’s upper limit +1
When the target is destroyed, an additional 1 AP will be recovered after the battle, and can be activated up to 2 times per round.
If the accumulated consumption in this round exceeds 1 layer of [[Qiu Wedge]], you will recover 1 AP at the end of the action.
For every enemy aircraft in one circle around you, the damage will be increased by 4%, and the damage received will be reduced by 4%, up to 20%.
Hook skill range +1
Build routes for Maat
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