- Profession Architect gives this unit a clear identity.
Hailis
"The daughter of a major general in the National Defense Forces, the founder of bionic intelligence framework technology, the producer of 'Legacy', and an academician of the Morning Star Alliance Academy of Sciences... Even with these titles, Halys Muller is just a scholar who has never left the ivory tower. She is unable to resist the war, and she does not even know how to He resists, just like other researchers under our control. As long as she is careful not to let her technology flow into other forces and contain her father Tifes, the initiative will always be on our side - this is the conclusion of the Supervisory Committee, but it turns out that it is completely wrong. Halys Muller not only shot the Archon of Lukeman with her own hands, but also led the nearly collapsed Vesper to regain its footing, and even completed the mecha that transcended the times... Just when everyone was focusing on the game between the major forces in Milsas, she had already won. Gaining enough power to shake the situation. Even if her primary target is not the Alliance, this new "Vesper" is undoubtedly a more uncontrollable threat than Felix Muller... We must re-formulate future countermeasures." - Minutes of the internal meeting of the Alliance's Supreme Council.
Hailis field read
"The daughter of a major general in the National Defense Forces, the founder of bionic intelligence framework technology, the producer of 'Legacy', and an academician of
- Attack type is not filled yet.
- Build notes are still light.
- No dedicated character guide is linked yet.
Use as Architect / Medium when you need a quick roster scan before opening the detailed review and info tabs.
Hailis quick read
Tier, build notes, and skill highlights in one scan-friendly command deck.
No notes have been added yet.
No skills have been added yet.
Hailis
The mechas piloted have multiple forms, with unique form effects and can independently equip weapon backpacks; at the beginning of each action and [[Activation]], you will get 1 point of [Excitation Energy]. After accumulating 5 points, you can use it to remove the restriction of [Virtual Particle Form], which can only be used once per round.
The mecha piloted has multiple forms, has unique form effects, and can independently equip weapon backpacks; at the beginning of each action and [[Activation]], it will gain 1 point of [Excitation Energy]. After accumulating 5 points, it can be used to remove the restriction of [Virtual Particle Form], which can only be used once per round; At the beginning of the action, it will immediately obtain the corresponding [[Form Gain]] according to its own form, and the final damage will be increased by 15% when carrying [[Form Gain]]
α (Alpha)
Slots: Attack / Dodge / Critical[[Activate]], gain an additional 2 AP
AP's recovery value +1
Initial value of AP +1
β (Beta)
Slots: Attack / Dodge / CriticalWhen attacking, the highest value among the six attributes of the pilot is used for settlement.
When the part is broken, 1 AP will be restored after the battle, and can be activated up to 1 time per round.
AP’s upper limit +1
γ1 (Gamma)
Slots: Attack / Dodge / DodgeWhen [[Activate]], apply a random buff to other allies within 3 blocks around, lasting 2 rounds.
AP’s upper limit +1
At the beginning of the action, two forms different from the current form can be [[Activated]] once each; at the end of the action for all other teammates, if they are still in the [[Activation]] state, they will automatically [[Activate]] the current form and regain 1 action opportunity, but cannot obtain [Inspire Energy]. It can be activated once per round at most.
Make [[activate]] your teammates obtain the corresponding [[form gain]] based on their form.
At the beginning of the action, if the last action triggered [[Activate]] twice, other allies will receive a 15% increase in damage for 1 round.
After triggering [[Activate]], if [Hailis] is present, the next time other teammates use weapon skills or commands, AP-1 will be consumed, with a minimum of 1 point. Any teammate will be removed after attacking or using commands.
γ2 (Gamma)
Slots: Attack / Dodge / DodgeWhen [[Activate]], you will get the corresponding [[Form Gain]] and 1 random buff effect based on your own form, which lasts for 2 rounds.
AP’s upper limit +1
When the target is destroyed, an additional 1 AP will be recovered after the battle, and can be activated up to 2 times per round.
After triggering [[Activate]], the next attack will consume -1 AP, minimum 1 point, and can be launched up to 2 times per round.
After accumulating [[Activate]] 3 different forms, the damage will be increased by 25% until the end of the battle.
When [[activate]] is triggered, it can repair 1 damaged part and restore 7.5% of the durability of all intact parts, and cause [[fixed damage]] equivalent to 15% of the maximum durability of the own torso to all parts of enemy aircraft within 2 blocks around itself.
Build routes for Hailis
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Character-specific guides created from the admin panel will appear here.