- Ranked at T2 for quick tier scanning.
- Profession Fighter gives this unit a clear identity.
Camilla
"After completing the interrupted surgery and continuing the diary recording training, Camila's memory ability has steadily recovered and she can recall events within five days smoothly. Under continuous monitoring, we can begin to gradually reduce the daily dosage of MM44... No, we should continue to maintain the supply of drugs and the plan to improve long-term combat capabilities will continue to be shelved. All efforts so far cannot be in vain. Stabilizing her basic self-care ability is the top priority. Camilla has worked hard enough. How to make it further based on the "rebirth" experiment should be the task of our researchers." - An unsigned document report.
Camilla field read
"After completing the interrupted surgery and continuing the diary recording training, Camila's memory ability has steadily recovered and she can recall events within fiv
- Attack type is not filled yet.
- Build notes are still light.
- No dedicated character guide is linked yet.
Use as T2 / Fighter / Heavy when you need a quick roster scan before opening the detailed review and info tabs.
Camilla quick read
Tier, build notes, and skill highlights in one scan-friendly command deck.
No notes have been added yet.
No skills have been added yet.
Camilla
At the end of the action, if there are no other allies within 2 cells around you, you will gain 3 layers of [[Magnetic Armor]], which lasts for 1 round.
At the end of the action, if there are no other allies within 2 cells around you, you will gain 3 layers of [[Magnetic Armor]], which lasts for 1 round; when actively attacking, if there are no allies to launch [[Coordinated Attack]], the damage will be increased by 15%.
α (Alpha)
Slots: Attack / Dodge / DodgeWhen launching [[attack again]], you can move 2 spaces before attacking.
AP's recovery value +1
Initial value of AP +1
β (Beta)
Slots: Attack / Dodge / CriticalAfter destroying the target, you can activate [[ACT AGAIN]] and use full movement power to move.
When the part is broken, 1 AP will be restored after the battle, and can be activated up to 1 time per round.
AP’s upper limit +1
γ1 (Gamma)
Slots: Attack / Critical / CriticalThere is a 20% chance to activate when using a combat weapon to actively attack. After the enemy plane attacks, it will activate [[Pursuit]], causing 0.5 times the damage.
AP’s upper limit +1
The number of times [[attack again]] or [[act again]] per round +1
For every 1 square moved before taking the initiative to attack, the probability of launching [[Pursuit]] increases by 6%, up to 30%.
The damage multiplier of [[Pursuit]] triggered by [[Pursuit 1]] is increased to 0.75 times
When activating [[Pursuit]], priority will be given to hitting the part with the lowest durability value.
γ2 (Gamma)
Slots: Attack / Dodge / CriticalDuring the active attack battle, if the part is broken, you will gain 1 layer of [[Magnetic Armor]] after the battle, which lasts for 1 round and can be activated up to 2 times per round.
AP’s upper limit +1
When the target is destroyed, an additional 1 AP will be recovered after the battle, and can be activated up to 2 times per round.
When actively attacking and fighting, if there are no friendly troops within 2 blocks around, the hit rate will increase by 10%.
When being attacked, if any part is broken, you will gain 1 layer of [[Magnetic Armor]] after the battle, which can be activated up to 1 time per round.
During the active attack battle, if the target is destroyed, 15% of the maximum durability will be restored after the battle, and 1 damaged part can be repaired. It can be activated up to 1 time per round.
Build routes for Camilla
Character-specific guides stay here, separated from general game guides.
Character-specific guides created from the admin panel will appear here.