- Ranked at T2 for quick tier scanning.
- Profession Raider gives this unit a clear identity.
Erisa
Erika Shinohara, one of the super-fits who escaped during the turmoil in the Alliance forces caused by Rosa. Although he calls himself an "unknown little journalist," the name "Wujianyu" has already appeared in major media and even the intelligence networks of military agencies. She penetrates into the devastated land of Mihema like rain, and the news she reports is always incredibly shocking. Industry insiders once commented sharply - "It is as if an unexpected needle has punctured some people's most unspeakable pustules." Erika's whereabouts are always elusive, but people have reached a certain consensus. When she appears with a smile carrying the equipment, a new craze is about to hit.
Erisa field read
Erika Shinohara, one of the super-fits who escaped during the turmoil in the Alliance forces caused by Rosa. Although he calls himself an "unknown little journalist," the
- Attack type is not filled yet.
- Build notes are still light.
- No dedicated character guide is linked yet.
Use as T2 / Raider / Heavy when you need a quick roster scan before opening the detailed review and info tabs.
Erisa quick read
Tier, build notes, and skill highlights in one scan-friendly command deck.
No notes have been added yet.
No skills have been added yet.
Erisa
When using the flamethrower to actively attack in a battle, [[Afterglow Lock]] will be triggered, and the flamethrower on the opposite arm will be used to attack other targets within the range first, causing 15% [[fire damage]] to the target and all targets on the path.
When using the flamethrower to actively attack in a battle, [[Afterglow Lock]] is triggered, and the flamethrower on the opposite arm is used to attack other targets within the range first, causing 15% [[Fire Damage]] to the target and all targets on the path; after an active attack in the battle, [[Joint Melting]] is applied to all targets attacked, lasting for 1 round.
α (Alpha)
Slots: Attack / Dodge / Critical[[Cooperation 1]] The number of activations per round +1
AP's recovery value +1
Initial value of AP +1
β (Beta)
Slots: Attack / Dodge / CriticalIncreases the damage multiplier of [[Cooperation Attack]] triggered by [[Cooperation 1]] to 0.3 times
When the part is broken, 1 AP will be restored after the battle, and can be activated up to 1 time per round.
AP’s upper limit +1
γ1 (Gamma)
Slots: Attack / Dodge / DodgeUnlock the [[Best Range]] of assault weapons. When fighting targets located at [[Best Range]], the final damage will be increased by 15%.
AP’s upper limit +1
At the end of the action, if you did not take the initiative to attack this round, you can move an additional 2 spaces.
When fighting targets located at [[Best Range]], the hit rate is increased by 12%
When fighting targets located at [[Best Range]], the critical hit rate is increased by 15%
When fighting targets located at [[Best Range]], the [[Perfect Camera Position 1]] effect is increased to 30%
γ2 (Gamma)
Slots: Attack / Dodge / CriticalWhen [[Afterglow Lock]] is triggered, the [[Fire Damage]] caused to the target and all targets on the path is increased to 20%.
AP’s upper limit +1
If you have not moved before taking the initiative to attack, you can activate [[attack again]]. You cannot move before attacking. It can be activated up to once per round. It cannot be triggered repeatedly with the same [[attack again]] effect.
When located on burning terrain, the [[% damage]] taken is reduced by 50%, and the damage dealt is increased by 10%.
Attacks triggered by [[Peripheral Vision Lock]] will also trigger the weapon skill effect of this attack.
When the action starts, if it is on our terrain, the first attack of this round consumes -1 AP, with a minimum of 1 point.
Build routes for Erisa
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