Glowing Dragon
DMS-000 Huilong is a heavy mech designed by Dr. Winston and manufactured by Laniakea. The machine integrates new technologies such as an all-steel Arashi alloy frame, a mechanical and brainwave composite drive system, and has excellent basic performance. After receiving the protection of the dragon god from another world, its appearance and operation mode have undergone further changes.
DMS-000 Huilong is a heavy mech designed by Dr. Winston and manufactured by Laniakea. The machine integrates new technologies such as an all-steel Arashi alloy frame, a mechanical and brainwave composite drive system, and has excellent basic performance. After receiving the protection of the dragon god from another world, its appearance and operation mode have undergone further changes.
When moving [ignore unit block]
Expand the halo, increasing the damage of friendly forces within 3 blocks by 3%.
Shield weapons cannot be equipped on the current part; when other fighting weapons are equipped, the damage is increased by 5%.
When actively attacking, the damage is increased by 15%, and the effect is doubled when fighting against the leader's active attack.
For every 1 AP you carry, the damage increases by 1%, up to a maximum of 6%.
When the current part is equipped with a shield-type weapon, the damage taken is reduced by 5%.
Firepower increased by 5%
When moving, [Ignore unit obstruction]; when [Zhan Budu] drives a complete set of [Huilong], the mobility is +1, and the mecha's movement mode becomes floating, allowing it to climb over low obstacles.
Expand the halo, increasing the damage of friendly forces within 3 blocks by 3%. If the driver is [Zhan Budu], the effect will be doubled.
Shield weapons cannot be equipped on the current part; when other fighting weapons are equipped, the damage is increased by 5%, and the effect is doubled when fighting the boss.
When actively attacking, the damage is increased by 15%, and the effect is doubled when fighting against the leader's active attack.
For every 1 AP you carry, the damage increases by 3%, up to a maximum of 24%; when actively attacking and fighting, if you use a skill of 6 AP or above, this attack cannot be evaded, [[Counterattack Initiative]] and [[Alert Shot]], and it will be a critical hit when it hits.
When the current part is equipped with a shield-type weapon, the damage taken is reduced by 5%, and the effect is doubled when fighting the boss.
Firepower increased by 10%
No skills have been added yet.